Wrapping objects

Can anyone tell me how I can wrap an object.
Basically I am trying to create a game for the children were they have to collect the random falling fruits into their basket. How can I get my fruit to collide with the basket and when it collide to drop into the basket stay there and add a point to the board.

Please help

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    I'm having trouble understanding how aging points to the game had to do with wrapping actors on your scene, but...

    Create a rule in your fruit actor:
    When actor overlaps out collides with basket,
    Change attribute: game.Score to game.Score+1.

    You could then change the basket image do it looks like there are fruit in there instead of constraining the actual fruit actors to the basket.

  • ShafiaShafia Member Posts: 2

    Thanks but I want them to land in the basket as they drop.

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