Overlapping Actors
11XIndustries
Member, PRO Posts: 28
Hi,
I am fully aware of tshitbooths tutorial on selecting overlapping actors. However, his way of doing it brings in self attributes to do it. Is there any way to just use game attributes. My game is already set up with 16 different characters that are individually prototyped.
Here's his tutorial? http://gshelper.com/how-to-select-overlapping-actors-in-gamesalad/
Comments
There is no reason any self-attribute can't become a game attribute just by making it one, it just means you need to adjust the rules accordingly.
Attributes cascade backwards but not forwards:
A game attribute can do everything a scene and self attribute can do
A scene attribute can do everything a self attribute can do
A self attribute CAN'T do everything a scene or game attribute can do.
A scene attribute CAN'T do everything a game attribute can do.
The main reasons for using scene and self attributes are:
At least that's how I assume they work :P
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