Odd attribute difference between .10.3 and .10.4

Lets say you make an actor “Test”.
You make a new Attribute “Lives”
You drag the actor to the scene .
You double click the actor on the scene, you dont unlock it, you just change the attribute “Lives” to 3.
You drag a second Test actor onto screen, double click it, don’t unlock it but change the attribute “Lives” to 5
Now if you go back to the first actor that you placed on the screen (we are only using one actor, but he is on the scene twice) the attribute “Lives” is now 5. You could have 10 copies on the scene and they all will have the same value for Lives.
In 0.10.3 this doesnt happen, each copy of the actor will have its own value for Lives.
Is there a work around in 0.10.4 so that it will work like 0.10.3?

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