Clash of clans in Game Salad?
Gamemaker398
Member Posts: 20
Hi, I love playing Clash of clans and would like to make a simple version with GameSalad. Is this possible? Maybe just a game with a few crops you harvest for points. If you have any ideas or know how I can do this please respond, Thanmks
Comments
BTW I know multiplayer is not possible
Can someone post the "code" to make crops grow over a certain amount of time? (minutes)
The only way i could figure this out is (It will be growing over the space of 2 minutes):
Create Actors:
Create Images:
Create Attributes:
Rule
if attribute game.timer < 30
DO
Change attribute game.growcrops to false
Rule (All)
if attribute game.timer > 30
if attribute game.timer < 60
DO
Change attribute game.growcrops to true
Change attribute game.growspeed to 1
Rule (All)
if attribute game.timer > 60
if attribute game.timer < 90
DO
Change attribute game.growcrops to true
Change attribute game.growspeed to 2
Rule (All)
if attribute game.timer > 90
if attribute game.timer < 120
DO
Change attribute game.growcrops to true
Change attribute game.growspeed to 3
Crop Actor:
Rule
if attribute game.growcrops is true
DO
Rule
if attribute game.growspeed = 0
DO
change image GrowStage0
Rule
if attribute game.growspeed = 1
DO
change image GrowStage1
Rule
if attribute game.growspeed = 2
DO
change image GrowStage2
Rule
if attribute game.growspeed = 3
DO
change image GrowStage3
Make sure all your actors are on scene!
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Actually, we now have access to turn based multiplayer. I've never played clash if clans so I'm not familiar with the game play
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I would suggest picking an individual game mechanic. Something very basic and making a game from that.
Part of the problem with game development is 1 not having the complete knowledge to finish a game from start to finish and 2. not being able to cut scope and find the mvp.
Games like clash of Clans have a lot of combined mechanics. Build, test, and release early and often.
Agree! Sound advice. BTW for those who don't know, MVP is Minimal Viable Product, not Most Valuable Product. lol Basically the simplest thing you can create that brings your product to market so you can gauge it's response from a small group of users. Some may even market the mvp to attain a core group, then remove all marketing strategies to focus on some data mining. The company I work for has even released games under "ghost" names to test, then build a completely different product based on the data received.
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Thanks everyone. It will be a hard project because I SUCK at art and can't get good graphics. I am new to forums anyine have ideas on how to get someone to do iages for free?
good luck finding someone to do images for free, as you know it is hard work and they deserve to be paid for their time. your best bet is to find free online works, a cheap vector stock, or hookup with a friend who is good with artwork.
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Try blackmail, blackmail works.
Seriously, @willkesling has good advice. Let the complexity of your projects grow with your abilities.
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@gamemaker398 Try this link:
http://opengameart.org/
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Even with a site like this, make sure that you check and understand the license/s attached to it. Only a limited amout is actually free in the sense that most people expect.
As Inigo Montoya would say: “You keep using that word, I do not think it means what you think it means”
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Good game art can be hard to find and it is not cheap. One model you can try is to find an artist to partner with. Have the artist record their time. As a dev you should also record your time. By this I mean keep track of how long it takes you to do your part of the game.
This will give you a good idea of a fair % to split with your artist partner. For example, maybe it took the artist 4 hours to do all the graphic assets and you spent 40 hours of programming. A 50 50 split in this instance wouldn't be fair to the dev.
A more expensive route is paying an artist for custom work. Now, with this make sure you make it clear that you own the rights to the work once it is complete. Then you can use it to build your game and then sell the assets to other designers.
I do this method a lot only I won't sell my major characters. For example, I will sell the bushes in zelda but not zelda.
Hope this helps.