Using a direction controller for movement

IntelligentDesignerIntelligentDesigner Member Posts: 517
edited November -1 in Working with GS (Mac)
If you press Up, Down, Left, or Right you get one step in the desired direction by using "Actor receives event:touch:pressed" How do you modify so that if the direction controller is still pressed another move occurs? Repeatedly pressing works, but how can you tell if is is still being pressed, instead of pressed again?
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