How to reset the tiles explained in this video?

filippo2btfilippo2bt Member Posts: 7
edited March 2014 in Working with GS (Mac)

I saw this tutorial in youtube but he doesnt explain how to reset the letter if you guess the word wrong. this is the link to the video Also after how do make a correct screen or something?

Comments

  • PhilipppuusPhilipppuus Member Posts: 62

    make an Actor

    in the Actor open a Rule

    Actor receives event - touch - pressed

    In the Library there is a Behavior called Reset Scene. drag it into the rule scene

  • filippo2btfilippo2bt Member Posts: 7

    @Philipppuus said:
    make an Actor

    in the Actor open a Rule

    Actor receives event - touch - pressed

    In the Library there is a Behavior called Reset Scene. drag it into the rule scene

    I tried doing that but it still doesnt reset the letters stay over the tiles

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    In 10:57-12:00 of that video, he explains both of your questions although he doesn't spend a lot of time doing so. To "reset" the letters, you would choose a different row of your table (assuming you have one word in each row in column 1). To change the scene, replace the change attribute behavior he mentions with a change scene behavior to go to a correct scene. Or you may want to use the Pause Game behavior to overlay a correct message. If you don't know how to use Pause Game, Google pause game gamesalad and click on the Videos tab.

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  • filippo2btfilippo2bt Member Posts: 7

    Ok, sorry about this but I am new to this, I read what you wrote but I still don't understand could you explain it or someone in more elaborate way :s for the second question I managed to do it I just need help with the first question. Maybe there is a way to click the letters separately so they go back or a reset button which clears the tiles. thank you again

  • PhilipppuusPhilipppuus Member Posts: 62
    edited March 2014

    I didn't saw the video because I'm writing from my Iphone right now. Try something like this: create in the game new attribute something like boolean! Like game.reset. Than go to your reset actor and make a new rule. If touch pressed then put a new change attribute behavior - game.reset - 0 and copy it and put it in each cube. It should work.

  • PhilipppuusPhilipppuus Member Posts: 62
    edited March 2014

    .

  • filippo2btfilippo2bt Member Posts: 7

    Thank you for the reply but it still not working. I am going to make a video of the project and post it here.

  • filippo2btfilippo2bt Member Posts: 7

    ???

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