Unlocking level select systems

1)Hi i have a level unlocking system in my game. When you complete the level 1 is added to the Game.CurrentLevel. So basicy my concept atm Is Say you just completed level 1 then level 2 will be unlocked because Game.Current level is greater or equal than. However with this method you could just do level 1 100 times then you have level 100 completed. I can't have it where a the end of each level you set it to a number as the level complete actor sometimes is spawned in. Im using a nightly build so any way in that would be good.

2) How many levels would be expect AT FIRST for a level based game. Each level takes i would say maybe on average 2 to 7 mins some are harder tho so????

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