Scroll Wheel Implementation

AppWave CoAppWave Co DeveloperMember Posts: 57

On the original iPod, there was a scroll wheel where based upon how much you rotate your finger, it will change a value. I would like to implement that in Gamesalad.

To do this, I would have a ring. By moving my finger around the ring, it would increase or decrease a value. There is a certain range to the values allowed. How would I implement this?

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