Game made for iPad to work on iPhone
MinecraftGeek
Member, PRO Posts: 76
I know if I publish it as an iOS Universal it will work on the iPhone but the app was made for iPad and I also want it to work on the other devices, If I use overscan for making the app all the images are too big.
If I use letterbox there is bars and I don't want that on my app.
Please help. Thanks!
Comments
Use the stretch feature in the new Release Candidate.
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I just downloaded it and I don't see any stretch feature?
when you are previewing on a different device there should be a stretch option.
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How would I apply that when I am publishing?
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I published it as stretch but it still does not work on my iPhone and I've tried it twice.
It might be a bug. I remember publishing to android with stretch a few a days ago and it came out as letterbox. I'll try again later and see.
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Is it the same for everybody else?
I just published an older game using legacy iPhone landscape, stretch turned on at publishing with release candidate 11.01 and it did not work.
Is there any other way? I really want it to look good on all universal devices.