Animation Troubles :(

Hey all, Im fairly new to Gamesalad and i have to say im loving it, its so easy to use. I do have a problem though. I want an animation that animates at a different size to the original actor. At the moment the animation is the size of the original actor which screws up the image completely, How could i fix this?
Thanks for the help.

Best Answer

  • BBEnkBBEnk Posts: 1,764
    Accepted Answer

    when the 100x100 animation runs change image size to 100x100 same for 150x150 just use a change attribute before each animation.

Answers

  • SocksSocks London, UK.Member Posts: 12,822
    edited March 2014

    I'm not 100% sure of how you have things set up, but could you not simply make the 'original actor' bigger (not sure what 'original' means in this context?)

  • deadbeatdeadbeat Member Posts: 14

    i have an actor called dog which is 100x100 pixels.
    I want him to be in an animation where he stretches out and the size of those animations arre 150x150 pixels.
    At the moment when it animates, it squashes the size of the animations to 100x100 pixels instead of its real size of 150x150 pixels.
    I dont really want to change the size of the image because it distorts the quality, is there anyway that i could have the dog animating at different sizes?

  • SocksSocks London, UK.Member Posts: 12,822
    edited March 2014

    @deadbeat said:
    i have an actor called dog which is 100x100 pixels.
    I want him to be in an animation where he stretches out and the size of those animations arre 150x150 pixels.

    Change your actor's size to 150 x 150 pixels when the animation runs.

  • deadbeatdeadbeat Member Posts: 14

    oh haha such a simple solution, thatnks for the help :D

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