I have some game creation questions!

I'm using the Newest Windows Free GameSalad version. I'm extremely new to this application. When I say new, I mean one hour new. So here are my questions... I wish to create a game where the player has to "destroy" multiple villains. I would like the player to click on the villains and have them vanish! I want the villain to continue spawning until the timer runs out, and then the players score is uploaded to Game Centre. And how would I have the villain trying to "destroy" the player at the same time.

So, can you please tell me how to do this???

So, how would I add scores to GameCentre? And everything else above. If you don't get what I'm saying please ask.

Comments

  • PotterLockPotterLock Member Posts: 10
    edited March 2014

    Please help! :neutral_face:

  • GamesforGoodGamesforGood Member Posts: 73

    Hi there so I am a little confused on gameplay. So are you wanting the player (the person who is playing the game) to click on the enemies and destroy them? And how do you want the enemies to spawn? Do you want them to move? So from where on the screen do you want them to spawn?

  • PotterLockPotterLock Member Posts: 10
    edited March 2014

    Sorry, I'm rubbish at explaining. I want the person who is playing (player) to click on the enemies and destroy them. And then I would like them to spawn soon as they're killed at the side of the screen! And then the player has to keep clicking the enemies until they get destroyed by them. And then the game is over. The purpose of the game is to kill the most enemies before getting destroyed yourself.

    Hi there so I am a little confused on gameplay. So are you wanting the player (the person who is playing the game) to click on the enemies and destroy them? And how do you want the enemies to spawn? Do you want them to move? So from where on the screen do you want them to spawn?

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Please don't bump threads frequently. Everyone here feels that their issue is of the utmost importance but it gets annoying if everyone shows that by bumping their threads.

    You're asking some great questions but you're also asking a lot right away without knowing much about GameSalad. I recommend that you start with the Cookbook and Windows Manual (see the Help menu at the top of the forums page).

    There are also MANY videos (mostly for Mac but the logic and rules are basically the same for Windows) available on YouTube if you just Google keywords and include gamesalad in your search terms.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • PotterLockPotterLock Member Posts: 10
    edited March 2014

    @tatiang said:
    Please don't bump threads frequently. Everyone here feels that their issue is of the utmost importance but it gets annoying if everyone shows that by bumping their threads.

    You're asking some great questions but you're also asking a lot right away without knowing much about GameSalad. I recommend that you start with the Cookbook and Windows Manual (see the Help menu at the top of the forums page).

    There are also MANY videos (mostly for Mac but the logic and rules are basically the same for Windows) available on YouTube if you just Google keywords and include gamesalad in your search terms.

    I don't believe I was bumping any threads. None of my question's answers are anywhere, believe me I have looked. The only reason I said "Please Help." which you may consider "Bumping" was because I am a noob and accidentally posted something and didn't know how to delete it, so I just edited it to that.
    - PotterLock

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    @PotterLock said:
    I don't believe I was bumping any threads. None of my question's answers are anywhere, believe me I have looked. The only reason I said "Please Help." which you may consider "Bumping" was because I am a noob and accidentally posted something and didn't know how to delete it, so I just edited it to that. - PotterLock

    Okay, that makes sense. Seeing "Please help!" sixteen minutes after your first post makes it look like you're impatient and demanding that someone read your post. Next time, maybe just write "edited" or "moderator please delete" or something to that effect.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • PotterLockPotterLock Member Posts: 10

    @tatiang said:
    Okay, that makes sense. Seeing "Please help!" sixteen minutes after your first post makes it look like you're impatient and demanding that someone read your post. Next time, maybe just write "edited" or "moderator please delete" or something to that effect.

    Thank you! I did not know that!

  • GamesforGoodGamesforGood Member Posts: 73

    I don't know if this is what your looking for but here is an example for you.

  • PotterLockPotterLock Member Posts: 10
    edited March 2014

    @GamesforGood said:
    I don't know if this is what your looking for but here is an example for you.

    Sort of, but I would in my game I have a physical character standing there, which is meant to be the player and the "squares" are meant to be attacking the player. Instead of a timer the player keeps playing until they are defeated by the villain. Like in flappy bird, you keep flying until you hit the poles and then you get your score. How do I do this??

  • PotterLockPotterLock Member Posts: 10

    @GamesforGood said:
    I don't know if this is what your looking for but here is an example for you.

    This is my game here, I have an actor named Moriarty, who is like your squares, he's the enemy. I also have an actor named Sherlock, who is the player. I want Moriarty to try and defeat Sherlock. But Moriarty keeps spawning until he defeats the player (Sherlock.)

    fileswap.com/dl/34clWg9OIC/Sherlock_Tap.zip.htmlFile "Sherlock Tap.zip"

  • GamesforGoodGamesforGood Member Posts: 73

    So I Am still a little confused. Basically what I want to know is what you mean by defeat. How does he defeat him. does he shoot at him? how are they fighting?

  • PotterLockPotterLock Member Posts: 10

    @GamesforGood said:
    So I Am still a little confused. Basically what I want to know is what you mean by defeat. How does he defeat him. does he shoot at him? how are they fighting?

    Shoot em'! :smiley:

  • GamesforGoodGamesforGood Member Posts: 73

    k ill try and make a template for you as soon as I have the time.

  • PotterLockPotterLock Member Posts: 10

    @GamesforGood said:
    k ill try and make a template for you as soon as I have the time.

    Thank you very much! :blush: Take your time! You can have a look at my game if you want, I posted the file up above! :smiley:

  • GamesforGoodGamesforGood Member Posts: 73

    Sorry it took so long, I have a lot of studying to do. Enjoy!

  • PotterLockPotterLock Member Posts: 10

    @GamesforGood said:
    Sorry it took so long, I have a lot of studying to do. Enjoy!

    Thank you! I can't wait to look at it!

Sign In or Register to comment.