Weird thing happening when Actor Width and Height are not equal
iknowdavehouse
Member Posts: 7
Hello, I'm pretty new to Game Salad.
When I make an actor a rectangle the collide behaviour doesn't work as expected.
If the actor is 100px x 140px and is colliding with the floor the actor only collides at the point it would if it was 100px x 100px. So overlaps the floor by the 40px.
I'm sure this is something really obvious but I'd appreciate the help...
Comments
It is probably caused by the way you have your rules, behaviours and/or attributes set up.
I'd first check that the collision shape is set to rectangular (rather than circular).
Thanks, you know what — I duplicated this file to strip it and make a "master" behaviour project. It might be the original character was set to circular, that would make sense. Thanks