Published with 10.4.1 But errors when trying to upload using application loader 2.91
ironDan
Member Posts: 148
So my issue is I'm using GS 10.4.1 and published my game fine. I'm using Application Loaded 2.91 and I'm getting 2 errors
Apples web service operation was not successful AND Unable to authenticate the package: 846090425.itmsp
I'm absolutely stumped???
Comments
can you post the contents of the activity details? it'd help figure out what is going on
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@jonmulcahy this is what I keep getting. I've got the latest Xcode and application loader. Also restarted the machine and re published the game multiple times.
Oops posted before image loaded looking bow
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Never seen that error before. Have you tried googling it and maybe restarting your router and your machine?
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It could also be a hiccup on their end. Have you ever published before? Maybe wait an hour and try again?
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restarted router yes. Published before yes. Been at it since 5 am eastern time and googled. Will grind it out till I drop
Have you updated version of GS, Xcode or OS since you last published?
Not sure if this helps as it relates to xCode (it may have something to do with the bundle or icon from what I see):
http://stackoverflow.com/questions/20974633/apples-web-service-operation-was-not-successful-and-unable-to-authenticationthe
@lycettebros is on the money ... It is an authentication issue with your package ... Something does not match between what you have setup on iTunes and the details in your packaged app ... Check your Bundle ID/App ID make sure what is on iTunes matches what you set when publishing your app. Also confirm you signed your app with a valid provisioning profile. Go into xcode and look at what provisioning profiles are listed. Remove any expired provisioning profiles for that app. While publishing GS might have picked an invalid provisioning profile for the app which would cause an authentication error. In Xcode all the provisioning profiles will have the same name but next to it you will see valid, invalid and expired ones. Remove the bad ones, republish the app then upload and you should be good ...
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Not always @neoman I've had errors like that lots before and found it works fine if I use a different version of Xcode or application loader itself.
It does look like an authentication thing but when I've had similar I have spent hours recreating all certificates and profiles to still get the same error! I then used an older version of application loader and worked fine! It's a strange beast at times ha
A big thanks to all who took the time to offer help I was able to successfully send the app to iTunes. In the end I just revoked,removed and redid the process making sure there were no duplicates in my keychain and provisioning profiles and bundle id's all matched up and x'd my fingers