A few coding errors
Hello everyone.
I would really appreciate it if anyone could help me out, so much so, to the point that I will give a small reward to the one who can help me with all 3 questions.
Thank You
Just to give some encouragement
I been having trouble fixing these errors which is why I came here.
My first error is related to a badge giving system depending on the score.
Like flappy bird, and no for everyone's piece of mind I am not creating a flappy bird clone , well except for the part I need help on, kind of lol.
Well my code goes as follows :
if (attribute) score. <= 200
Award A
else if (attribute) score. <= 400
Aware B
else if (attribute) score. <= 600
Award C
else if(attribute) score. > 600
Award D
else
I have tried separating them individually as well and the same problem occurs . No matter what score I get I still get Award A. If I switch scenes after obtaining Award A then it switches to the correct award.- My second issue is that I want an actor to respawn after one second after it has been pressed.
Here's my code :
If (Touch) pressed.
After 1 sec (spawn actor)
else
I don't know why but after 4 to 5 times my actor does respawn it will stop.
This is random however, sometimes my actor will respawn more times
before it vanishes. I have even added a timer of 0 secs so my code constantly checks wether I press the actor or not, as well as the run to completion on the (after 1 sec) timer. Still doesn't work.- My third isn't really a problem more like I wouldn't even know what to write on the expression editor is all, or how I would go about it.
I would like a button in my game to activate for every time the player scores their hundredth point. ie. 100,200,300,400,500,600,700 ect.
I did try my own way , by manually typing the score into the EE .
But that would mean making lots and lots of rules for that.
- My second issue is that I want an actor to respawn after one second after it has been pressed.
Comments
Well I just want to say I was able to fix my 1st and 3rd problem.
Just guessing but #1 was the order.... always check the highest number first, because obviously... the lower numbers will be true even when they get a higher score.