Universal Binary Camera Issue - Please Help

AlkaPPAlkaPP Member, PRO Posts: 194

Hi,

I used Landscape Universal Binary from GSHelper for my game. I found some weird issue that it works on some scene and doesn't for others. Exactly same code for all scenes.

Please see captures below. On some scene when I preview it in iPhone, the scene is located at the center and allow to crop evenly, but on some scene, it moves to the bottom and result uneven crop.

Anyone has this issue and know how to fix this?

Thanks all,

Alan,

My Gamesalad Games On App Store:

Greedy Chubby: https://itunes.apple.com/us/app/greedy-chubby/id834371213?ls=1

Comments

  • UtopianGamesUtopianGames Member Posts: 5,692
    edited March 2014

    Hi Alan,

    You could use stretch to fit in the Release candidate if your a mac user and do away with all the extra code and manipulating of the actors and or camera.

    http://gamesalad.com/download/releases

    We have a lot of universal templates if its the overscan/crop route you won't to go if you don't like stretch.

    Santa Go! has the code required, its free on DBA.

    Im not sure why yours has ended up like that tbh, for my universal templates i set an offset integer in scene 1 and change this number depending on the device size and then simply use this number to change a few actor positions if needed, things like score for e.g. will need to be moved down 90 pixels if you go from iPad to iPhone 5.

    Might be best to contact GSH for support, they should get back to you within 24 hours.

    Darren.

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