highscore stuck when played for a few times..

evertevert Member Posts: 266
edited March 2014 in Working with GS (Mac)

Hi all!

I'm back again with some highscore questions.
After going to a lot of problems i finally changed my mind and did my highscore system again.

Now, you start with a score of 100 points, each time you touch to move you lose -1
If you spend your 100points you die. when you reach the top in less then 100 moves, lets say 55
Than you highscore is 45 (100 - 55 = 45).

Now, at the moment this works perfectly as it should be.
But when you play the game a couple of times the highscore changes to 100 all of a sudden.
That is impossible in the game. But how come this happens?

Anyone any ideas?

when you die if game score is 0 my rule is:

game.score = 0.0 change scene to game over.

rule for -1 point:

if touch is pressed, change attribute game.score to game.score-1
rule for keeping score:

attribute game.score > game.highscore
change attribute game.highscore to game.score

No otherwise over here

Where my game tells the score to be 100 to start in a reset scene

change attribute game.score to 100

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