Large project size
RedRobo
Member, PRO Posts: 682
Hi
I'm making an interactive book type app. There will be about 20 pages. The problem is I've just finished the first page and it is very large (4mb) which means my final project will be at least 80MB! Is this too large for a file/app size?
It is Ipad retina resolution (2048x1536), as Apple now insist any apps for Ipad are retina compatible.
I have played with the settings in Photoshop Save for Web but I can't make the PNG any smaller without noticing degradation of the image quality.
It looks beautiful but just wondering if there is any way to reduce my file size.
Thanks in advance.
Comments
There are lots of apps bigger than that, but always look for efficiencies. Doesn't mean every page will be that size. Will you be reusing images etc. on different pages? And is each page a scene?
Age of Dominion RTS for iOS
Age of Dominion RTS for Android
Use imageoptim.com & pngmini.com for the Mac.
I had over 300 illustrated pages in my book and achieved under 100MB in project size.
Also manage the RAM usage and image pixel size ie.4,8,16,32,64,128,256 etc... Lots of info in past forum posts.
cheers.
I believe the download limit for an 'over the air' transfer is 100MB now so your 80MB fits in that no problem, for the Apple App Store anyway.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
@strag
tinypng.com reduced my files by about 60%. All I did was build the game as normal. Then before publishing, copied all the art out the GS folder (never drag the art out! Copy only) then ran all the png files through tinypng & copied all the files back in to the GS project. I never lost any quality & reduced my file loads. Just remember it VERY important to backup your work before playing with any files. That sick feeling you get when you make a mistake isn't nice!
Thanks everyone for your comments, I will certainly try some of the compression applications you mentioned.
I am unable to re-use these large images as they are basically the artwork for each page. @zzap64 wow! 300 pages and under 100MB! Was it produced for Ipad retina?
For the interactive graphics that will be over the top of the backgrounds I am managing to get very small image sizes but as I mentioned it's the full-res backgrounds that are the problem.
Thanks everyone for your suggestions.