Gesture Recognization
Conifer_Apps
Member Posts: 100
Is it possible to recognize gestures on a touch screen using gamesalad? Say swipes, circle gestures, more complicated ones, etc. The only way I can think of is registering change in x and y values for swipes of a finger on a screen, but I honestly couldn't begin to think of how to do circles or say an L shaped gesture. Any help would be appreciated.
Comments
I know you can definitely detect swipes -- that's no problem. Circles may be harder if not impossible. You can probably work out a pinch to zoom, but that would take some thinking power.
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Hmm some smart person is likely to have the maths for this.
I suggest a clunky way as in having invisible actors at key locations of your shape and it is required they touch (enter/swipe) each shape in an order that would roughly determine the shape they have made…if that makes sense. It would not be perfect but it would work for an 'L' shape I think (not a circle).
Sure! GameSalad can easily handle gesture recognition. Unfortunately, it takes a bit of R&D to get to the point where we can handle GameSalad!
Study it out! I guarantee that its doable with GameSalad.
For my own part, I'm working on GameSalad being able to recognize the gestures used in a 'Darklings' type game. Unfortunately, I'm swamped and can't devote much time to it until mid-May or so.