Timer counting down by 4
MattButlerStudios
Member Posts: 486
I have a simple countdown timer being displayed through images (custom font). The counting however is going down in 4's when I have it set to every 1 second. Could someone please help me out? btw I am using an index attribute
Comments
It's going to be extremely hard to pin point the issue without seeing your code. Can you post a picture of your setup?
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Here is an example:
Index Attribute - Count Down: 10
Timer Behavior - Set to Every 1 Second
Change Attribute Behavior - game.Count Down to: game.Count Down-1
Use Display Text to test - game.Count Down
You will see the number going down from 10,9,8, .... each second
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Is there any chance you have four actors on the scene? And is there any chance that each of those actors use the same countdown behavior?
Thanks for all of the answers guys. I do in fact have 4 actors all pulling from the same attribute. Let me test that to see if it works out!
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@RThurman You were right. That was making it have issues with all 4 actors taking from the single attribute. Greatly appreciate the response!
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Glad you found the solution!