Time and Frame based Animation

itsolbizitsolbiz Member Posts: 7
edited March 2014 in Working with GS (Mac)

I want to implement custom time and frame based animation. Time allocated to load particular number of frames. For Example

Total time for Animation is 12 Seonds and Animation Frames are 58 images

For First 6 Seconds and 600 milliseconds, frame images from 1-24 are loaded

Frame images from 25 to 48 are loaded in 4 Seconds and 200 milliseconds

For Next 1 Second and 200 milliseconds frames images from 49-58 are loaded

Any Help?

Comments

  • SocksSocks London, UK.Member Posts: 12,822

    I can't speak for anyone else, but personally I haven't got a clue what any of that means, the fact that the full-stop / period button is broken on your keyboard doesn't help (maybe you separated parts by placing them on seperate lines and the forum helpfully ( :) ) made them into one long sentence ?

    First question, what do you mean by 'loaded', when you say you would like certain frames to be loaded in, for example, 4.2 seconds, where would they be loaded to and where would they be being loaded from ?

  • itsolbizitsolbiz Member Posts: 7
    edited March 2014

    @Socks I have edited the post. Actually I want to make a list of each sub part of animation by putting on separate line but missed newline. Actually I was assuming just single enter will work for newline but it does work in forum. My keyboard's full-stop/period button is working...

    loaded mean when animation run the particular images/frame loaded (show in the animation) and the images are saved in the project.

    Now the requirement is cleared or ?

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