Multi_touch breakthrough

The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
edited April 2014 in Working with GS (Mac)

This weekend i finished the code for a complete 11 touch multitouch system. Those new multitouch attributes allowed me to slim it down to two actors with 11 rules each and one game level attribute and one self attribute and the change in the code is recognized in one scan pass making it super fast and effective!

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