Sound lag on android when testing with GS Viewer

Like the title says, when I test my game on my android phone using the gs viewer there is a significant soundlag. Will this still be the case when I make it into an apk file? Is there a fast way to make and download an apk without completing the entire publishing process?

Comments

  • jigglybeanjigglybean Member Posts: 1,584

    the GS viewer isn't the best, so it shouldn't. You could always assign your apk file and drag it to your downloads folder on your phone and install it to test it there.

    But personally, never had any issues with sound lagging on published apps

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  • MonDieu72MonDieu72 Member Posts: 27

    ok thanks now I need to remeber my keystore password :blush:

  • vafurlogivafurlogi Member Posts: 203

    The sound will lag just as much as it does in the viewer. It drives me crazy. It does not seem to bother many people here though. I would not try to make any instrument type app for Android with this (although I did and that's how I first found out). You can find threads as old as GameSalad complaining about Android audio lag, some saying it had been fixed (in 2012, maybe it was much worse back then). Some of it is due to the way Android works I'm told. Here's an old blog post about trying to minimize the delay... spoiler alert, none of it does: http://gamesalad.com/blog/question-of-the-week-sound-solutions

  • MonDieu72MonDieu72 Member Posts: 27

    Just tested with a signed apk on my android device and I´m extremely dissapointed! Poor performance and over 1 second soundlag.

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