What is bounce?

ckck Member Posts: 224
edited November -1 in Working with GS (Mac)
I was just looking through a template and saw a "bounce" behaviour. Is this an obsolete behaviour in GS?

Comments

  • RHRH Member Posts: 1,079
    You don't mean Collide do you? (Bounce when colliding with:....)
  • jmp909jmp909 Member Posts: 73
    just to clear up confusion here...

    Bounce means the actor's physically bounce off each other when colliding. The behaviour is called "Collide" and the rule is entered as "Bounce when colliding with....."

    you can still test for collisions without "Collide" behaviour, but the actors will just pass through each other.
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    That gives me an idea for a way to get players in a platformer to "bounce" or jump ... Have an invisible actor slide up from the bottom, lined up with the player, just higher than the platform. If you set the density right, you would get a jump effect...
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