Bit of help with spawning more actors as time progresses.
BillyEvs
Member, PRO Posts: 14
Hi,
as the titles says basically, with my game you play until you die, i know i can use the timer e.g after 20 seconds spawn x etc after 30 seconds spawn x and y.. just seems that could be quite heavy on the gameplay.
Any people have other ways of doing it?.
Thanks!
Comments
Thats the only way I do it right now.
Like Balls? Then click here! We've 100 coming soon
You could have an an actor with an attribute watching game.time or its own self.time with a % function. Such as SelfSpawn = game.time%20) and a rule that says If Selfspawn = 0, Spawn Actor whereever. My understanding is that is somewhat lighter than Timers.