Bit of help with spawning more actors as time progresses.

BillyEvsBillyEvs Member, PRO Posts: 14

Hi,

as the titles says basically, with my game you play until you die, i know i can use the timer e.g after 20 seconds spawn x etc after 30 seconds spawn x and y.. just seems that could be quite heavy on the gameplay.

Any people have other ways of doing it?.

Thanks!

Comments

  • jigglybeanjigglybean Member Posts: 1,584

    Thats the only way I do it right now.

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  • TosanuTosanu Member, PRO Posts: 388

    You could have an an actor with an attribute watching game.time or its own self.time with a % function. Such as SelfSpawn = game.time%20) and a rule that says If Selfspawn = 0, Spawn Actor whereever. My understanding is that is somewhat lighter than Timers.

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