RC3 publishing to Android changes all text into black boxes
stueynet
TorontoMember Posts: 166
I published my latest version to Android using RC3 and I am getting filled black boxes for all of my text actors. All of them are set to be black text wrapped in an actor with Opacity set to 0. See the attached image. Anybody else?
My Latest GS Game - Tiny Spirit
My First GS Game - Dashing Ralph
Comments
Change opacity to 1 and alpha to 0 instead?
I meant Alpha. In RC3 its called Alpha. Also it looks normal in the preview as well as on iOS devices. Just on Android it looks like the above.
My Latest GS Game - Tiny Spirit
My First GS Game - Dashing Ralph
Ah, I thought you meant "visible" for some reason. I'm working on a game with a blank actor (no image, alpha 0) with a display text behavior, black text, wrapped and it looks right on an Android ad-hoc in RC 11.0.3. Does the actor have an image assigned or is it a blank actor?
Yes I saw this as well. Very doubtful about the future here.
All blank actors with text wrapped. It works fine on everything except Android published to google play.
My Latest GS Game - Tiny Spirit
My First GS Game - Dashing Ralph
Wow, that's crazy. Just so I understand, it looks fine in Android ad-hoc but not when published to Google play?
I'm about to publish to Google play, a game with the exact same setup.
I don't publish ad hoc. I publish to Google Play Alpha/Beta APK upload. It doesn't look fine on Android for me at all, but I did not do an ad hoc test where I drop it right on to my device. Using Beta gives me the exact experience as the live version.
My Latest GS Game - Tiny Spirit
My First GS Game - Dashing Ralph
This is now fixed.
My Latest GS Game - Tiny Spirit
My First GS Game - Dashing Ralph