Evaluation of game objects (for string matches etc)

jmp909jmp909 Member Posts: 73
edited November -1 in Working with GS (Mac)
currently I believe you cannot say

if (game.something) contains (self.whatever)

it would be good if any right hand side of an equation could use attributes/functions not just string values

also it would be good to be able to set game attributes to evaluate to actors eg

self.id = 5
game.whatever = self
game.some_id = Actor(game.whatever).id
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