Not ANOTHER Jumping Problem... HELP!!! Please :)
AfterBurnett
Member Posts: 3,474
Hi guys,
So I have created a basic jump rule that works pretty well (apart from being controllable in the air but that's another matter) but my problem is, the character doesn't end up in the exact same spot so sometimes it lands above the ground, which of course means it's not colliding, so it won't jump again. Why is it not resetting correctly?
I have a rule that says for 2 sec to move at a speed of 300 then a 2.5 second timer before reversing the movement. I have even added a rule that sets the actor to 0 when no buttons pressed but that doesn't even seem to help.
Any ideas?
It's for a fighting game. I reckon the jumping will work well, just need to sort this bug out.
Also, I am a total noob and I did this from scratch... so the way I've done it may seem a little odd. lol.
So I have created a basic jump rule that works pretty well (apart from being controllable in the air but that's another matter) but my problem is, the character doesn't end up in the exact same spot so sometimes it lands above the ground, which of course means it's not colliding, so it won't jump again. Why is it not resetting correctly?
I have a rule that says for 2 sec to move at a speed of 300 then a 2.5 second timer before reversing the movement. I have even added a rule that sets the actor to 0 when no buttons pressed but that doesn't even seem to help.
Any ideas?
It's for a fighting game. I reckon the jumping will work well, just need to sort this bug out.
Also, I am a total noob and I did this from scratch... so the way I've done it may seem a little odd. lol.
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