Apple Publishing Uploading binary error

Hi My name is Aram Surchy and I was just wonderering if it is possible to get any help from you guys to post my game to appstore, I did all I could even through it was hard to get where I am no. The problem is that I got an error I just couldnt fix when uploading my binary in application loader, so If someone could help I would be thankful!

The error: error itms-9000 the bundle com.bounzy.ball.meg at budnle path Bounzy Ball.app is not signed using an Apple submission certificate. at Software/Assets/softwareasset(MZltmspSoftwareAssetPackage)

-Surchy

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    Are you using a distribution provisioning profile?

  • Aram SurchyAram Surchy Member, PRO Posts: 78

    First of all thank you so much for such a fast reply! my problem is that I have to use distrubution because I dont know why but when I go to my provisioning profiles I findiOS Team Provisioning Profile: * that is development but that isnt the one I used, the one I used was distrubution so yes I am using distrubution.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    Look in your key chain and make sure you only have one distrobution certificate one development certificate and one worldwide developers certificate. Also watch this video on refreshing Xcode.

  • Aram SurchyAram Surchy Member, PRO Posts: 78

    Bro I changed it as you said and I did everything I could but I really neeed help and im starting to get really mad and draging my hair off... please if you have skype or something I would love to have live help! please, I just cant move on, I have 3 games and I dont get it to publish.... please help meg

  • Aram SurchyAram Surchy Member, PRO Posts: 78

    Hello, Ive fixed this issue, if having the same problem, then please feel free to take contact :)

Sign In or Register to comment.