Display Text Not Working
liamracecardigital
Member Posts: 1
Hello! I recently ran into some trouble with a game that I am working on, the display text behavior function is not working. I have tried changing the text sizes, colors, and the color attributes of the actor, but nothing seems to be working. I could really use some help.
Comments
You'll need to explain what your expression is and what you mean by "not working."
If you create a new DisplayText behavior and set the text color to black (and actor color to white) and press Preview without changing the expression at all, do you see 'Hello World'?
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Hi liam, tatiang I have similar problem with this behavior,
but only if save and restore the project, becase the Actor.color return to white and no restore the correct position in the screen. I need rewrite this, then no problem until close project.
I am workin in Window7.
Bye.
hummm..
I am use the version 0.10.4.1 then is probable that if you have de GS Pro you worked with other version this bug is deleted. -.-
**_" Release Candidate 0.11.0.7 is available!
quantumsheepquantumsheep
12:53AM
The load times are an issue for sure. I don't think anyone who cares about what they put out will be able to do anything with GS till this is fixed...."_**
well, is an idea.
@liamracecardigital Are you using Windows Creator?
@seir I recommend starting a new thread for this in the Working with GS (Windows) sub-forum. There are specific bugs and fixes related to Windows that wouldn't apply if we're discussing Mac Creator.
I still don't understand what either of you are experiencing so perhaps a quick screencast of your app being previewed would help.
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Ok. Thank you.