Only one side of an actor constrained to another actor

pryceczechpryceczech Member, PRO Posts: 15

Thinking like a cone. I want the large end to be stationary, and the lines that point to the small end to always point to a moving actor.

Sort of like a flashlight beam, but the flashlight stays stationary. The user will move the flashlight (focus point) around, and the beam will follow.

Is there any way this can be done? (Trying to explain it the best way I can, I apologize if it's not too clear).

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