Load crashes
Hello,
My last questions weren't answered but I hope this time someone will try to help me.
I am really tired spent last 18 hours non stop looking for the memory leak.
My game crashes on the ad hoc when a scene loads. I saw it's because of a memory leak. I read a lot and I saw most common issue is bad rule so I started to look for it. I find the actior that maybe causes the problem but I have several more issues.
My question is simple. Is it possible that scene crashes because I load a lot of art ? On this actor I load like 400 images ( that would be used later on)
I tried to see if it works when I don't load so many images... well It did work but here is the interesting part after that I deleted all the rules in this character and It crashed again because of memory leak. If it loads after that the game takes like 70-100 mb memory but when crashes while the scene is loading it goes up to 290mb+.
One more good thing... it works on Iphone 5 perfectly but It crashes on Iphone 4s...
I tried to use constrain attribute instead of preload the art but the game crashes again...
I am loosing it really tired, PLEASE someone help me. I don't think it's bad rule because if it was it should crash after the game loads too right?