Prevent multi-tapping (cheating)

Tim_ATim_A Member, PRO Posts: 60

Hi all,

Is there a convenient way to prevent people tapping the screen like crazy to cheat a timing-based game?

There are times when double-tapping a button is necessary, so I can't add a delay to the buttons individually.

I thought perhaps a separate actor that counts the number of taps in a second? Or would that be too memory intensive?

Regards

Tim

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