Problems with Game Sound/Music
So, I am in the process of creating a spelling game and my problem lies with the music. The 'music' is in fact a voice-over done by myself. My spelling game is guided by a story which has a voice-over. As it is a drag and drop game, when the player drags and drops the letter in the gap below(on the screen), there is a 'That's Right' voice which confirms their answer however, the player is able to drag and drop before the story voice-over is complete and if dragged into the slot below both voice-overs are said simultaneously which is the problem.
I have tried stopping the music with the stop music behaviour but it doesn't work. Funnily enough, it works with one letter(the wrong answer) but not the other so I am confused.
I have attached the file one is talking about so you can understand as my explanation probably isn't great.
The scene I am talking about is the 'Space Story' scene. The actor's 'Letter A' & 'Letter T' are the actors with the problem. Letter T is fine actually. There is an invisible music actor in the top left corner of the screen named 'Space_Audio_Scene1'.
The file 'Spellinator7' is the file I am talking about.
Here is the link: https://dropbox.com/s/chqrrpnb3orl0qv/NewDragDrop%20Game%202.zip
Comments
Have you tried importing and using the sounds as sound effects instead of music?
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Yep. I figured out the problem was that I unlocked the actor that was on the screen so it had different or added rules, behaviours than the one off screen lol. I simply stopped the music in the unlocked version and all is well.