Need suggestions/ideas on upcoming iPhone game - Zatacka!
Fredrik Bixo
Member Posts: 239
Hello there everyone!
Since the beginning of 2014 i have been working on an iPhone game. I have made a bunch of games using gamesalad but this game is my first game using Xcode. I didn't have much programming experience before I started programming in objective-C, however Gamesalad have learned me a lot.
Now I'm in the position that i think I'm ready to show the game to everyone else here at Gamesalad.I have really worked hard on the Game Center multiplayer feature and it will be awesome for sure! I would really appreciate feedback on art or something else and tell me what you think about it!
Comments
Bump
Does online work?
Yes it works but still needs some more polish.
I would really appreciate some feedback from this wonderful community I have been following for four years now
@gameARN,
it is against the forum rules to announce a game that is not done in GS in this category.
what feedback do you expect from the community that you turned your back on by choosing a different development tool? Whatever your motivation was.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
@Hopscotch
I still think the Gamesalad community is nice. But the lack of updates made me want to try some other development tool. We have other example of people not using Gamesalad anymore. For example, fire maple games, one of the legends here on gamesalad. Are you telling me that I need to make all my apps using Gamesalad to post here on forum?
@gameARN, I did not want to convince you that the GS community isn't nice, because as you rightly point out, it is.
I did point out to you that your post is in the wrong category.
To my second comment - lets say you and your mates are all AUDI drivers, one day you rock up in a BMW. They may say "well, good for you" but they won't tell you how wonderful your car is.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
I strongly disagree with the view that making a game in Xcode means you've "turned your back on" GameSalad or the community, especially when you've been a longstanding and active member of the community. It seems absurdly petty. Asking a community whose opinions you trust for feedback on a game - GameSalad or not - seems a very sensible move, and I like to think we're not so prejudiced as to dismiss someone just because they made a game in Xcode. It probably is posted in the wrong category though.
That said, I watched your video without sound and really didn't have much idea what was going on. Not sure if you explained in the audio or if I'm just slow It seems like an interesting little concept though and I'll definitely give it a go if it's free. I'll watch it again when I'm home and can use sound but my immediate reaction is that it needs more... Dazzle. Something to make it a bit more visually engaging during gameplay.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Oh @Armelline, next time I'll use the /sarcasm_on and /sarcasm_off commands.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
@Hopscotch I see no reasonable way your posts could be read as sarcasm. If they were intended at such then the tags were definitely needed.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
@Armelline, point taken, that's why I said "next time" I will use them.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com
Fair enough :P
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
@Armelline Any ideas on how I can make it more "dazzling"? I'm not a very good artist.
I though it looked pretty good
@scottharrrules43 Thanks, I appreciate your feedback.