Best Way to Solve Platform Glitches?

In a current project of mine, I have a platform that is constrained on the x and y axis. I also have an actor that uses accelerate to simulate gravity. The platform is intended to rotate, and rotates smoothly in my current build. However, my actor will frequently sink roughly half way through the platform. Is this an issue with my constraints on my platform? How should I go about fixing this issue?

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