Newbie Need help with Catching game with levels.

I'm working with GS Mac 10.4. This is a native american langauge game. The idea is to have the letters coming down the screen. The player will hear the sounds and have to catch the correct letter. I have all the sounds and graphics made, along with the basic movements. But when it comes to tying the sounds, levels and scoring I'm lost. I have a table built with all the graphic names, sound names and levels for each letter.

The idea of the game is to improve listening comprehension. I'd eventually like to leader boards to increase competition iin the community.

I'd appreciate any help as to what the next step should be. I'd like to have a good looking draft next week to show the community.

Dave

Answers

  • JodyMitomaJodyMitoma Member Posts: 307

    So you want letters coming from the top of the screen at random, correct?
    And the game will provide an audio of a sound, ex: "Ph" for "F", and the player will have to wait and select the "F" that has fallen from the top of the screen, and be rewarded points (or move on to the next scene, or whatever else).

    Is this correct?

    If so, You'll be making use of the spawn and random attributes and behaviors.

    Check out some YouTube videos on how to use the spawn and random attributes, as I haven't had a chance to use them myself. (sorry)

    For score:
    -- If (player) touched "F", change attribute "game.Score" to "game.Score"+1

    -- Set attribute for "F" actor for Play sound ("Good job!" audio, or whatever you chose)

    -- Set attribute for "F" actor to change scene (If this is what you are attempting to do)
    or Set attribute for "F" actor to spawn another character on random, and change "Play sound" to "Sss" audio (and get player to tap the letter "S")...

    ... Very easy concept, but I'm afraid I'm working on my own game at the moment, and cannot tell you how to do this from beginning to end. Best of luck! You are doing something fantastic for the community.

  • dsienkodsienko Member Posts: 1

    Thanks for the direction. I'll be spending sometime on youtube. Hopefully a good tables example. :>

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