what happened to Portrait option for android and kindle?
aussiefaz
Member, PRO Posts: 86
Ive just realised after publishing my android version of UfoBlaster that the portrait version is missing on the Publish page.
Has anyone else noticed this?
I know it was there when I first started getting ready for using working in Android, so it seems weird that its not now.
Download UfoBlaster on the iTunes store
Comments
Noticed that too, and my portrait mode game flips to landscape on the device (which doesn't work out well for me).
iOS Apps/Games: Factoids | SkyGunner | TriSideX
@wanegroup you need to ensure all scenes are set to portrait mode. That was something I'd assumed was preset when I started in portait.
Download UfoBlaster on the iTunes store
@aussiefaz when creating apps for android, you always have to make sure all scenes have been changed to portrait/landscape manually in the autorotate section of the attributes? For example, if you have the game designed for portrait and it's checked as landscape, it will show the BACKGROUND not your game. To check, open project, open scene, click game tab, scroll down to autorotate, open and check/uncheck views. You have to do this for every scene for Android. (iOS takes care of it in GS build)