Items in a maze game

Hey, guys. So what I want to know is how to have Items in a scene not reappear when The scene is returned to if the items have already been collected previously. Thanks :smiley:

Comments

  • rdlew2008rdlew2008 Member, PRO Posts: 85

    Make A table with a column or row labeled with your item. Make a rule if the item is collected change table value to 1 and save table. Then put a rule in the item collected if table value equals 1 then destroy actor.

  • gamestudentgamestudent Member Posts: 504

    @rdlew2008 said:
    Make A table with a column or row labeled with your item. Make a rule if the item is collected change table value to 1 and save table. Then put a rule in the item collected if table value equals 1 then destroy actor.

    I get every thing except for the last part. How Can I make a rule with a table value as it's condition?

  • rdlew2008rdlew2008 Member, PRO Posts: 85

    You will have to constrain a attribute to the table value

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