Items in a maze game
gamestudent
Member Posts: 504
Hey, guys. So what I want to know is how to have Items in a scene not reappear when The scene is returned to if the items have already been collected previously. Thanks
Comments
Make A table with a column or row labeled with your item. Make a rule if the item is collected change table value to 1 and save table. Then put a rule in the item collected if table value equals 1 then destroy actor.
I get every thing except for the last part. How Can I make a rule with a table value as it's condition?
You will have to constrain a attribute to the table value