Anyone else keeping their games private until they're almost ready for release?

JodyMitomaJodyMitoma Member Posts: 307

So I've been working on a game since April 23rd, which means I've been going hard for 17 nights now. I work 5 hour shifts, every day of the week, which leaves me 10 - 15 hours a night to work on my game. I've been doing this for the full 17 days, which means I've got roughly 200 hours put into this game to date, with another 2 - 400 to go before it is ready for public eyes.

I've kept everything a secret, and plan to do so until a week or two before its launch. Has anyone else been doing this? ;)

Comments

  • iPaveliPavel Member Posts: 24

    It's the right way in my opinion, especially if your idea is unique enough.

  • BigDaveBigDave Member Posts: 2,239
    edited May 2014

    If its simple, unique game -> Easy copyable -> Wait!

    If it is a more complex game with established systems/mechanics -> Start as early as possible spread a lot of pics about your game all over the the place

    Would be the suggestion based on my current level of experience

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870

    Most people do this now, because people have demonstrated that they will steal your idea and get it to market before you do. Sometimes there's even a template out before you finish your game, if it's a good game idea. So yes, a week before release is a good time to share your game. Any sooner than that, you will risk getting bent over.

  • TheGabfatherTheGabfather Member Posts: 633

    I've actually never released any information regarding any of the games we've produced in the past. And if you ask me why... I won't know what to answer. Perhaps I'm just secretive.. or insecure :smile:

  • SocksSocks London, UK.Member Posts: 12,822
    edited May 2014

    I release no information either before or after a project is finished, in fact to avoid my projects being sucked up by the template mills I don't risk uploading them to iTunes either, in fact I won't even allow a project to stay on my hard drive after I've finished it, I will copy it to a USB memory stick, feed the USB stick to a pig, then wait for it to compete its journey through the pig, collect the remains, and after having it cursed by the local witch, throw the USB stick into the sea and then set about my computer with a sledge hammer and circular saw, once completely destroyed I will sweep up the mess left behind and lock it in my safe, which is in my panic room, and then have my place bulldozed and then - after speed-growing a moustache (milk and eggs mainly) and dying my hair - I will go into hiding for a couple of months until the whole situation has calmed down a little.

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    I don't own a pig so I sometimes release a little bit of information about my apps but in general I keep them private until ready to release. Unless I need help with a specific feature, there's no point in putting information out that can be used in less than respectful ways.

    That being said, I always enjoy seeing work-in-progress posts so I guess it is what it is.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • SocksSocks London, UK.Member Posts: 12,822

    @tatiang said:
    I don't own a pig

    Get one, the best security investment you can make, and also if you are lonely you can dress it up as your friend and watch TV together.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    I store my games on a satellite in geosynchronous orbit around the earth armed with lazerbeams.

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870

    @Socks said:
    Get one, the best security investment you can make, and also if you are lonely you can dress it up as your friend and watch TV together.

    Put lipstick on it and you've got yourself one hell of a Saturday night!

  • SocksSocks London, UK.Member Posts: 12,822
    edited May 2014

    @SlickZero said:
    Put lipstick on it and you've got yourself one hell of a Saturday night!

    . . . and your files are safe, what more could anyone want ?

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    I send all of my projects to Mateen. ;) LOL

Sign In or Register to comment.