Touch Release Issue

sewinstonsewinston Member Posts: 51
edited November -1 in Tech Support
I having an issue where when a button is activated via the 'touch - inside', it only releases about 50% of the time I pick my finger up. My rules are:

Rule #1) Actor receives event - touch - inside
Change Attribute...

Rule #2) Actor receives event - touch - release
Change Attribute...

I don't think it's an issue with my rules because as I said It works as intended some of the time. It's almost as if the iphone is not registering the release of my finger. Anybody else having the same problem?

Comments

  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Here is some info about using Multi-touch:
    http://gamesalad.com/wiki/how_to_gsc_iphone_controls#how_do_i_make_use_of_multi-touch

    The touch-release event only gets activated when you lift your finger and it is inside the collision area of the actor.
    So perhaps when you lift your finger it is not over the actor.
  • sewinstonsewinston Member Posts: 51
    Right now my test button is 200x200px and is bright orange, so I don't think that's the reason. The issue doesn't occur when the button is activated using 'pressed' only when using using 'inside'.
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Ok. So that too. The Released event requires that the actor be pressed in the first place.

    "Released: Meaning you untouched the screen and it ended over the actor and it was previously pressed."
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