Fading music in/out using interpolate - WINDOWS ISSUE NEEDS FIXING

JodyMitomaJodyMitoma Member Posts: 307
edited May 2014 in Working with GS (PC)

Please, I need this to make the game feel more professional and clean. At the beginning and ends of each level, I want the music to fade in and out, instead of abruptly coming in as it does now. I'd rather not have to edit the music files, as I will have 27 of them to edit in the end... But if I have to, I will... Not even sure if this is legal with Royalty Free music?...

Basically what I'm saying is, Interpolating Music.Volume to fade from 0 to 1, and 1 to 0 does not work.

Interpolating Sound.Volume works totally fine.

Thank you.

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