Is it not possible to make animations alpha 0 / visibility 0 ?!.....
No matter what I do, I can make the "actor" invisible, but as soon as I have it change to an animation (when the actor collides with another actor), the animation just doesn't want to go invisible on level reset... Why? ![]()
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can you explain de game a littlebit??
So alpha is changing when an animation fires? If that's the case it could be a bug. Also could be that you have a bad rule that is firing a change attribute when you don't want it to. Send a bug report