Pattern recognition
burtisgraham@gmail.com
Member Posts: 2
I have a 2D game of sliding tiles on a grid.
The tiles have partial images on them (like pipe shapes) and when the images match up with other partial images on the tiles I want the tiles to disappear.
So I need the game to recognize when the tiles are displaying a pattern (sometimes complex).
Can someone tell me if Gamesalad has a 'Pattern recognition' feature?
I would very much appreciate any feedback on this.
Thanks!
Comments
It's not a default feature, but you could certainly make one.
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Besides doing a huge algorithm like - "If this tile is next to that tile, and that tile is next to that tile..." is there an efficient way for the game to acknowledge a pattern of tiles is showing on screen?