Pattern recognition

I have a 2D game of sliding tiles on a grid.

The tiles have partial images on them (like pipe shapes) and when the images match up with other partial images on the tiles I want the tiles to disappear.

So I need the game to recognize when the tiles are displaying a pattern (sometimes complex).

Can someone tell me if Gamesalad has a 'Pattern recognition' feature?
I would very much appreciate any feedback on this.

Thanks!

Comments

  • bjandthekatzbjandthekatz Orlando, FlMember Posts: 1,375
    edited May 2014

    It's not a default feature, but you could certainly make one.

  • Besides doing a huge algorithm like - "If this tile is next to that tile, and that tile is next to that tile..." is there an efficient way for the game to acknowledge a pattern of tiles is showing on screen?

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