Rules and Timers On/Off

This question pertains to CPU load & FPS. I try and not use timers, but I've recently had this question on my mind: Do "Every" timers turn off once a rule is invalid?

Example: (all on one scene. ie no scene change & all on same actor)

You have a rule that states if attribute round = 1, then every 0.5sec do whatever.
If you then have a second rule that states if attribute round = 2, then do whatever; since the first rule is no longer valid is the timer inside of that rule still running?

Hope that's clear.

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