Actor moves with camera after spawning....

KenKKenK Member Posts: 4
edited May 2014 in Working with GS (Mac)

So I have a little beat em up and I have the scene larger than the camera.
I have a spawner that spawns enemies outside the scene, these enemies then move towards the hero when the hero is close enough.
However, something shitty is going on with the collision detection and the enemies moving with the camera even though they aren't actually moving...
and the hero is colliding with enemies that aren't there and alll this reallllllly pooey stuff that I can't really explain is going on....

anyone have any idea?

This is a link to the game
-DELETED-

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