Move a specific distance toward aiming reticle
monkeed
Member Posts: 22
I'm trying to make a game where I can shoot an actor towards another actor and use a power meter to determine the distance it travels.
I have the projectile actor set to travel towards the aiming actor using vectortoangle, and I can determine the distance between the 2 actors using magnitude. What I am trying to do is figure out how to move the projectile actor the specific distance toward the aiming actor, or for example if the power meter only reaches 50% how do I move the projectile half way to the aiming actor?