Angry Birds - inspiring game
CoIin
Member Posts: 197
This game could probably be done in GS, other than it uses sub-pixel positioning:
If you think of Danger Cats! as being a more artistic variation of Red Block Remover, this would be the artistic variation of iCannon.
It just has 63 levels, but the way the game lets you quickly retry a level, and really all the controls in the game, are very good. It's a pretty slick game all round. I just complete the iPad version in one sitting, it does keep your interest as you play.
Worth looking at if only to give you ideas of things you could do in GS.
If you think of Danger Cats! as being a more artistic variation of Red Block Remover, this would be the artistic variation of iCannon.
It just has 63 levels, but the way the game lets you quickly retry a level, and really all the controls in the game, are very good. It's a pretty slick game all round. I just complete the iPad version in one sitting, it does keep your interest as you play.
Worth looking at if only to give you ideas of things you could do in GS.
Comments
I even uploaded a shared project of a bow and arrow demo that is basically the slingshot in angry birds.
I also found out that there was another area to play, so there are 105 levels, a lot of which are quite tricky. But I managed them anyway!
Angry birds is the best game on the iphone in my opinion. It just keeps me coming back. Simply wow.
One of the iphone's best in my opinion.
Source: MacTastik Weekly #67
Artist: NCWinters.com
They are both very simple concepts, but the sheer amount of extra work put into the details makes them phenominal. Angry birds and tilt to live are the iPhone games I will continually strive to be in the same calliber as.