stretch an actor?
glyst81
Member Posts: 6
I'm new to GS and was wondering if it's possible to stretch an actor while holding finger down and dragging it across the screen?
I didn't see any examples in the templates provided on Mac version of GS.
Comments
To stretch something - other wise translate it - you just need to consider the starting point and the end point - and define a relationship between the two, with a stretch the object will be having its size and position changed . . . .
Hold on I'll make you a quick demo . . .
Here you go, pull the red box down . . . .
I stuck some audio on too, ignore it, it was just an experiment.
Link: https://www.mediafire.com/?ivb2euhkzkisdbk
Thanks. I didn't get a chance to test this out with a touch event. I tried changing the template to use mouse (hold down click and drag it), but doesn't appear to work.
I don't know what that means ?
You don't really have to change anything, did you try to simply click on the red rectangle and drag it downwards . . . . ?
Let me make you an instructional video (!!) . . .
Here you go . . . .
Appreciate it. Ah...the whole time I was dragging right and left and didn't see anything.
How would you go about stretching left, right, up or down? Do I add a new rule showing mouse position is greater(or less) than the actor position?
Damn! Not a lot more you can do than make someone a very very simple demo, a single actor in an empty scene - and clearly state 'pull the red box down'.
Lol
I know I feel like an idiot LOL
Is it possible for you to show me a demo or upload the GS template that demonstrate the stretch feature depending if user drag right, left, up or down? I tried messing with it for a few minutes and couldn't get it to work.
What did you try ?
Here's the template I modified.
mediafire.com/download/vn8gj79ad5oawmp/stretch.zip