How do you get a new actor to spawn RIGHT IN THE MIDDLE of an old actor?

PBEmpirePBEmpire Member Posts: 676

Hey guys, a slight issue here. I have an actor, which is a circle, that spawns a new actor which is a smaller circle** right on top of it** when a action is initiated. However, this new smaller circle does not spawn in the exact middle of the older circle but just below it. How do i go about solving this?

Comments

  • RondoRocketRondoRocket Member Posts: 411
    edited May 2014

    Make sure in the Spawn behavior the position X and Y are set to 0 and are relative to the actor. The only other reason I can think of off hand is one of the circle actors has collision set to collide with the other circle actor so when it spawns it jumps. If it's neither of those things maybe post a screenshot of the rules for the actor being spawned, the spawn rule… stuff like that.

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