coins in game

kipdevkipdev Member Posts: 275

Can some help me with making rules for collecting coins in a game, i want to put coins in the my game on different stages, that people can collect, and then usebto shop within the game. Like they collect 100 coins then on the home screen have a shop where they can buy upgrades

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    It's doable, but your thread is a little vague. Which which part of the store, collecting, (etc) do you need help with?

  • scuurproscuurpro Member, PRO Posts: 63

    Heres a Template I use for coins and a shop.

  • kipdevkipdev Member Posts: 275
    edited June 2014

    Just want them to collect the coins during gameplay. Then if they want to use the coins later to buy an upgrade they can via the shop scene . So,im guessing that i would have a rule like if actor collides with coin, change coin counter to plus 1? And then if the click to buy an upgrade have it subtract the amount of coins for what they buy?. Guess my specific question is, can i just have an actor that stores the amount of coins people have? And would i have to put it only on the one scene? Or do i need rules in every scene they collect coims, like a rule outside of thr collide rule

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